Hi, Iโ€™m Nikhil Chaudhary ๐Ÿ‘‹

Multiplayer Unity Game Developer | 2.6+ Years Experience

I build scalable, performance-optimized Unity games used by millions of players.

2.6+ Years

Professional Unity Experience

5M+ Users

Live Production Games

Multiplayer

Photon โ€ข Unity NGO โ€ข Socket.IO โ€ข Colyseus

Cross-Platform

Android โ€ข iOS โ€ข WebGL โ€ข Windows

What I Specialize In

๐ŸŽฎ Multiplayer & Online Gameplay

Real-time synchronization, matchmaking, room systems, player-ready flows, and session reconnection using Photon PUN2/Fusion, Unity NGO, Socket.IO, and Colyseus.

โš™๏ธ Gameplay Architecture & Systems

Clean architecture using state machines, ScriptableObjects, event-driven design, and modular systems.

๐Ÿš€ Performance Optimization

Object pooling, origin shifting, memory management, garbage collection reduction, and mobile/WebGL/Windows optimization.

๐Ÿงฉ UI/UX & Scalable Interfaces

Responsive UI, dynamic scaling, localization-ready layouts, and performance-friendly UI systems.

๐Ÿ”— Backend Integration

Firebase, Node.js, MongoDB for authentication, persistence, leaderboards, and live features.

Professional Journey

Read Full Journey